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ORBITER




ORBITER is a realistic space simulation using proper physics
for the modelling of planetary motion, gravitational fields,
free space and atmospheric flight.. Planetary motion,
gravitation effects, free space and atmospheric flight are
accurately modelled. You can land your ship at a space port on
a planet surface, or dock to an orbital station.

Users can add planets, space ships and space stations to the
existing universe, or design a completely new solar system
from scratch. The Orbiter Software Development Kit contains
libraries and sample C++ code for addon developers who want
to write plugins. Addons, like Apollo, Gemini, Sojus or Sounds,
can be found on the WWW.



ORBITER currently supports neither AI nor multiplayer mode which
means that your spacecraft will be the only actively navigated
vessel in the universe.

ORBITER is not a toy. There are no missions to be completed or
empires to be built. You fly a spacecraft through the solar system
and that's it. As such, it is more challenging to master than an
arcade game - you should at least have some basic idea about
mechanics and planetary motion to get the most from it. A good
intro can be found at JPL's Space Flight Learners' Workbook.






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 RALF SCHOOFS
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